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Release Date to be confirmed

About

The smash hit fighter returns in AXEL CITY 2 THE FINAL STORM. Adding 6 new stages and 10 characters for a grand total 0f 50 playable characters, the largest roster in any modern fighter! The battles are now even more balanced for competitive play with every character finely tuned by experts. The fight continues again only in arcades!

Set in a modern divided world, rival factions vie for control of the Earth!

The Boumad Group led by the enigmatic and powerful D-Wun aims to unlock humanity’s potential by tapping into the ultimate form of a warrior’s ki called Ryuki and utilize it to control the world. Paired with the Narugami ninja clan, they search for the supreme warrior known as Gouto.

Meanwhile, the Kamishiro Zaibatsu led by Reiza Kamishiro uses the drug, MadReverse, to create super soldiers and bends anyone in their path to the group’s will.

Standing in their way of world domination is Agito, Kenji and the Saeba ninja clan.

Each character is fully voiced with their own unique story in Arcade Mode adding to the anime style drama. Play through the challenging Fighting Mode to take on 25 CPU controlled enemies and learn more about each fighter along the way. Battle it out against opponents with a familiar yet complex fighting game system. Easily connect combos from footsies or normal attacks and then go for juggles with special or super finishers! Never miss a combo or punisher with exA-Arcadia’s maximum performance sub 1 frame response times!

Bring the ultimate anime 2D fighter to your town with AXEL CITY 2 THE FINAL STORM!

Features

STORY MODE

Each character has a different story sequence and is fully voiced through unique cinema sequences and endings. Discover the secrets of the Mad Reverse bio enhancements and who is behind it all!

TRAINING MODE

Practice battle situations against any character. Setup the CPU to do tech recoveries or give yourself maximum resources to go for the best combos!

OPERATE IN LANDSCAPE OR PORTRAIT

Works in either screen orientation (vertical or horizontal).

Updates

  • Version 2.0.3
  • Version 2.0.2
  • Version 2.0.1
  • Version 2.0.0

Version 2.0.3
Input Lag: 0.3 Frames*
JVS’ Compatible: Yes
■ Kurogane
・Fixed an issue where unintended behavior would occur when inputting a Dash Counter attack within a certain frame window

■ Maria
・Increased the hitbox of her Ikki Shinouken

■ Sandra
・Fixed a bug where certain characters after being hit by a forced knockdown attack could not guard when getting back up

■ Thunder Kong
・Adjusted the knock down frames after Thunder Press hits you

■ Wolf Fang
・Fixed an issue where unintended behavior would occur when inputting a Dash Counter attack within a certain frame window

Version 2.0.2
Input Lag: 0.3 Frames*
JVS’ Compatible: Yes
・Fixed bug with dashing jump attacks and tech recoveries not working correctly

Version 2.0.1
Input Lag: 0.3 Frames*
JVS’ Compatible: Yes
・Added graphic indicators on the high score screen for toggling between Story Mode and Fighting Mode scores
・Fixed bug in Training Mode where the opponent would not correctly guard when guard is set to always and the opponent is crouching

Version 2.0.0
Input Lag: 0.3 Frames*
JVS' Compatible: Yes
・Original Release

* For the most optimal input response times, an exA-Arcadia JVS’ (Dash) compatible IO board must be used.

Staff

Developer: PROJECT ATSUKI・exA-Arcadia
Key Visual: PROJECT ATSUKI
Sound: Scrap

©2007, 2023, 2025 PROJECT ATSUKI
CO-DEVELOPED & PUBLISHED BY ©2025 EXA-ARCADIA
ALL RIGHTS RESERVED

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